SimGolf and Commoners Cup 2021 Kickoff

Welcome to another season of SimGolf!  We are proud to announce two new Ryder Cup style events that will be run this fall, the SimGolf Cup and the Commoners Cup.  All of the events below will be played in TGC2019.

The SimGolf Cup will be the top 20 players determined by qualifying split into two teams of 12.  One team will be captained by MLoga and RandomHero and the other team will be captained by Bender and Raayz. This event will not be handicapped. 

The Commoners Cup will be open to all participants who complete qualifying (other than players competing in the SimGolf Cup).  One team will be captained by triplebogeysrbetter and the other team will be captained by rmsanger.  This event will not be handicapped but captains will use handicaps established in qualifying to make matches as fair as possible.

Schedule

Both cup events will consist of 4 weeks of qualifying and 4 weeks of competition. All qualifying rounds will be played in the SimGolf society.

EventDatesFormat
Qualifying Round 1Monday Oct 11 – Sunday Oct 17Stroke Play
Qualifying Round 2Monday Oct 18 – Sunday Oct 24 Stroke Play
Qualifying Round 3Monday Oct 25 – Sunday Oct 31 Stroke Play
Qualifying Round 4Monday Nov 1 – Sunday Nov 7Stroke Play
Cup Round 1Monday Nov 15 – Sunday Nov 214-Ball Match Play
Cup Round 2Monday Nov 29 – Sunday Dec 5 Hi-Low Match Play
Cup Round 3Monday Dec 6 – Sunday Dec 12Low-Total Match Play
Cup Round 4Monday Dec 13 – Sunday Dec 19Singles Match Play

Qualifying Events

Qualifying will consist of 4 weeks of single round events played in the SimGolf society. For each qualifying event, the place a player finishes in stroke play against the field compared to all other players who registered for qualifying will determine the number of points the player receives for that event.  For example, if 50 registered players play an event, the player that finishes first will receive 50 points.  Players that finish in 2nd place will receive 49 points, and so on. The top 3 event scores will be used to calculate a player’s final qualifying position with the worst event score being thrown out. In the event of a tie for the final qualifying spot, the tie will be broken with wedges at Buckthorn. 

All players who wish to compete in either cup must register and complete at least 3 qualifying events.  See the link below for the registration form.

Cup Events

The captains for both cups will be responsible for drafting teams, selecting matchups, and making sure that their players play matches or find suitable subs. Captains will arrange matches for each weekly event. It is highly encouraged to play cup matches live against opponents. Cup events will be played in a Ryder Cup-style format with each match being worth 1 point. The team with the most points at the end of the Cup is the winner.  In the event of a tie, there will be a tie-breaking match between the captains. 

Rules

Playing with unapproved settings will result in your disqualification from both qualifying and cup events.  Acceptable settings are listed below:

  • Gimmies – 6 ft
  • Straight Putt – On or Off
  • Boost – 0% on all clubs
  • Short Chip Correction – On or Off
  • Green Settings – any

Sign Up

Look for future announcements on the Cup competitions as qualifying proceeds.

Good luck everyone and DON’T FORGET TO REGISTER USING THE FORM BELOW!!!!

Registered Players

Quinn Cup Match Rules

This post will cover:

  • Launch Monitor Adjustment
  • Match Rules

Launch Monitor Adjustments

For the SIMCUP, there will be no allowed adjustments to ball speed, ball spin, etc. No boost, no -50% sidespin, no funny business. The ONLY adjustments / aids that are permitted:

  • Straight Putting
  • High backspin correction (you probably want it off)
  • SkyTrack Short Chip Correction

Please verify that your settings meet the SIMCUP requirements before each match. Each player is responsible for confirming their settings and infractions can result in penalties agreed upon by the captains.

You can check your settings by going to the golfsimulators.com tour page http://golfsimulatortours.com/tour-players.php . From there select your name and then the All Shots tab above the list of society events.

Then click on the magnifying glass to the right of your most recent shot. This specific shot won me first pick….

The detailed data, including any potential launch monitor adjustments, will be displayed in a pop-up window. You don’t want to end up like Wiz. Please verify your settings.

Match Rules

All matches are match play format and will be played with 6 foot gimmies.  Each hole is worth for a certain number of points, depending on the format. The points for that hole are divided between the teams depending on the players’ scores and the format being played. The team with the most points at the end of the match wins and their SIMCUP team receives 1 point. In the event of a tie, each team’s SIMCUP team receives 0.5 points.  The total strokes for all match are not factored into the score.

Match 1: 4-Ball (aka Best Ball aka Better Ball)

Four-Ball is a form of play involving partners where you and your partner compete together as a side, with each of you playing your own ball, and your side’s score for a hole is the lower score of the two of you on that hole. The team with the lower score for the hole takes the hole. Only 1 player’s ball is used per hole. The team with the most holes won at the end of the match wins 1 point for their team. A tie results in a half point for each team. Below is an example of a 4-Ball match played using the SIMCUP scorecard.

Match 2: Lo-Hi (aka Hi-Lo aka High Ball – Low Ball)

Low Ball-High Ball is a golf game for a group of four playing against one another on two-person teams. The two sides compare their respective lows balls, and their respective high balls, and earn one point each for the better low and high balls on each hole. Both player’s scores are used so it is important that both players hole-out and do not concede the hole.  The team with the most points at the end of the match win 1 point for their team. A tie results in a half point for each team. Below is an example of a Lo-Hi scorecard using the SIMCUP scorecard.

Match 3: Lo-Total (aka Low Ball – Aggregate)

This game is a variation on Low Ball – High Ball (Lo-Hi) and again keeps both players involved in the hole as both scores will matter. The format is that you first compare the low balls on each team to determine the winning team for the 1st point of the hole. The 2nd point on each hole is determined by adding together the scores of both players on each team and the low aggregate takes that 2nd point. Both player’s scores are used so it is important that both players hole-out and do not concede the hole. The team that wins the most points in the match wins 1 point for their cup team. A tie results in a half point for each team. Below is an example of a Lo-Total match on the SIMCUP scorecard.

Match 4: Singles Match Play

The format involves 2 1-man teams playing against each other in match play format. The lowest score on the hole wins a point.  The person that wins the most points over the match wins 1 point for their SIMCUP team.  A tie results in a half point for each team. Below is an example of a singles match on the SIMCUP scorecard.

Quinn Cup Scorecard

Score cards will be created for each match for players that want to track the status of their match while playing. Scorecards will be located in a shared GoogleDrive folder and will be accessible via link from the match announcements. The scorecard can be filled out by multiple players during the match.

Below is an example of a blank 4-Ball SIMCUP scorecard. The players simply enter their names and record their scores as holes are played.

Once all the scores are entered for the hole, the scorecard will update to score the hole and update the overall score of the match (top left).

The entire scorecard or just the current score can easily be added to a live stream or recording with OBS to allow viewers to know the status of the match immediately when they tune in. These scorecards are only used to track matches live and will not be used in official cup scoring.  Official scoring will use the Protee website scoring.

Example displaying entire scorecard on stream
Example displaying the current match status on stream